Struct politburo::networking::Behaviour
source · pub struct Behaviour {
relay_client: Behaviour,
ping: Behaviour,
identify: Behaviour,
gossipsub: Behaviour,
dcutr: Behaviour,
}
Fields§
§relay_client: Behaviour
§ping: Behaviour
§identify: Behaviour
§gossipsub: Behaviour
§dcutr: Behaviour
Trait Implementations§
source§impl NetworkBehaviour for Behaviour
impl NetworkBehaviour for Behaviour
§type ConnectionHandler = ConnectionHandlerSelect<ConnectionHandlerSelect<ConnectionHandlerSelect<ConnectionHandlerSelect<<Behaviour as NetworkBehaviour>::ConnectionHandler, <Behaviour as NetworkBehaviour>::ConnectionHandler>, <Behaviour as NetworkBehaviour>::ConnectionHandler>, <Behaviour as NetworkBehaviour>::ConnectionHandler>, <Behaviour as NetworkBehaviour>::ConnectionHandler>
type ConnectionHandler = ConnectionHandlerSelect<ConnectionHandlerSelect<ConnectionHandlerSelect<ConnectionHandlerSelect<<Behaviour as NetworkBehaviour>::ConnectionHandler, <Behaviour as NetworkBehaviour>::ConnectionHandler>, <Behaviour as NetworkBehaviour>::ConnectionHandler>, <Behaviour as NetworkBehaviour>::ConnectionHandler>, <Behaviour as NetworkBehaviour>::ConnectionHandler>
Handler for all the protocols the network behaviour supports.
§type ToSwarm = BehaviourEvent
type ToSwarm = BehaviourEvent
Event generated by the
NetworkBehaviour
and that the swarm will report back.source§fn handle_pending_inbound_connection(
&mut self,
connection_id: ConnectionId,
local_addr: &Multiaddr,
remote_addr: &Multiaddr
) -> Result<(), ConnectionDenied>
fn handle_pending_inbound_connection( &mut self, connection_id: ConnectionId, local_addr: &Multiaddr, remote_addr: &Multiaddr ) -> Result<(), ConnectionDenied>
Callback that is invoked for every new inbound connection. Read more
source§fn handle_established_inbound_connection(
&mut self,
connection_id: ConnectionId,
peer: PeerId,
local_addr: &Multiaddr,
remote_addr: &Multiaddr
) -> Result<THandler<Self>, ConnectionDenied>
fn handle_established_inbound_connection( &mut self, connection_id: ConnectionId, peer: PeerId, local_addr: &Multiaddr, remote_addr: &Multiaddr ) -> Result<THandler<Self>, ConnectionDenied>
Callback that is invoked for every established inbound connection. Read more
source§fn handle_pending_outbound_connection(
&mut self,
connection_id: ConnectionId,
maybe_peer: Option<PeerId>,
addresses: &[Multiaddr],
effective_role: Endpoint
) -> Result<Vec<Multiaddr>, ConnectionDenied>
fn handle_pending_outbound_connection( &mut self, connection_id: ConnectionId, maybe_peer: Option<PeerId>, addresses: &[Multiaddr], effective_role: Endpoint ) -> Result<Vec<Multiaddr>, ConnectionDenied>
Callback that is invoked for every outbound connection attempt. Read more
source§fn handle_established_outbound_connection(
&mut self,
connection_id: ConnectionId,
peer: PeerId,
addr: &Multiaddr,
role_override: Endpoint
) -> Result<THandler<Self>, ConnectionDenied>
fn handle_established_outbound_connection( &mut self, connection_id: ConnectionId, peer: PeerId, addr: &Multiaddr, role_override: Endpoint ) -> Result<THandler<Self>, ConnectionDenied>
Callback that is invoked for every established outbound connection. Read more
source§fn on_connection_handler_event(
&mut self,
peer_id: PeerId,
connection_id: ConnectionId,
event: THandlerOutEvent<Self>
)
fn on_connection_handler_event( &mut self, peer_id: PeerId, connection_id: ConnectionId, event: THandlerOutEvent<Self> )
Informs the behaviour about an event generated by the
ConnectionHandler
dedicated to the peer identified by peer_id
. for the behaviour. Read moresource§fn poll(
&mut self,
cx: &mut Context<'_>
) -> Poll<ToSwarm<Self::ToSwarm, THandlerInEvent<Self>>>
fn poll( &mut self, cx: &mut Context<'_> ) -> Poll<ToSwarm<Self::ToSwarm, THandlerInEvent<Self>>>
Polls for things that swarm should do. Read more
source§fn on_swarm_event(&mut self, event: FromSwarm<'_>)
fn on_swarm_event(&mut self, event: FromSwarm<'_>)
Informs the behaviour about an event from the
Swarm
.Auto Trait Implementations§
impl !RefUnwindSafe for Behaviour
impl Send for Behaviour
impl !Sync for Behaviour
impl Unpin for Behaviour
impl !UnwindSafe for Behaviour
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.