Struct bevy::ecs::system::SystemChangeTick
source · pub struct SystemChangeTick { /* private fields */ }
Expand description
A SystemParam
that reads the previous and current change ticks of the system.
A system’s change ticks are updated each time it runs:
last_run
copies the previous value ofchange_tick
this_run
copies the current value ofWorld::read_change_tick
Component change ticks that are more recent than last_run
will be detected by the system.
Those can be read by calling last_changed
on a Mut<T>
or ResMut<T>
.
Implementations§
Trait Implementations§
source§impl Debug for SystemChangeTick
impl Debug for SystemChangeTick
source§impl SystemParam for SystemChangeTick
impl SystemParam for SystemChangeTick
§type Item<'w, 's> = SystemChangeTick
type Item<'w, 's> = SystemChangeTick
The item type returned when constructing this system param.
The value of this associated type should be
Self
, instantiated with new lifetimes. Read moresource§fn init_state(
_world: &mut World,
_system_meta: &mut SystemMeta
) -> <SystemChangeTick as SystemParam>::State
fn init_state( _world: &mut World, _system_meta: &mut SystemMeta ) -> <SystemChangeTick as SystemParam>::State
Registers any
World
access used by this SystemParam
and creates a new instance of this param’s State
.source§unsafe fn get_param<'w, 's>(
_state: &'s mut <SystemChangeTick as SystemParam>::State,
system_meta: &SystemMeta,
_world: UnsafeWorldCell<'w>,
change_tick: Tick
) -> <SystemChangeTick as SystemParam>::Item<'w, 's>
unsafe fn get_param<'w, 's>( _state: &'s mut <SystemChangeTick as SystemParam>::State, system_meta: &SystemMeta, _world: UnsafeWorldCell<'w>, change_tick: Tick ) -> <SystemChangeTick as SystemParam>::Item<'w, 's>
Creates a parameter to be passed into a
SystemParamFunction
. Read moresource§fn new_archetype(
_state: &mut Self::State,
_archetype: &Archetype,
_system_meta: &mut SystemMeta
)
fn new_archetype( _state: &mut Self::State, _archetype: &Archetype, _system_meta: &mut SystemMeta )
For the specified
Archetype
, registers the components accessed by this SystemParam
(if applicable).source§fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
Applies any deferred mutations stored in this
SystemParam
’s state.
This is used to apply Commands
during apply_deferred
.impl ReadOnlySystemParam for SystemChangeTick
Auto Trait Implementations§
impl RefUnwindSafe for SystemChangeTick
impl Send for SystemChangeTick
impl Sync for SystemChangeTick
impl Unpin for SystemChangeTick
impl UnwindSafe for SystemChangeTick
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.