Struct bevy::hierarchy::ReportHierarchyIssue
source · pub struct ReportHierarchyIssue<T> {
pub enabled: bool,
/* private fields */
}
Expand description
When enabled, runs check_hierarchy_component_has_valid_parent<T>
.
This resource is added by ValidParentCheckPlugin<T>
.
It is enabled on debug builds and disabled in release builds by default,
you can update this resource at runtime to change the default behavior.
Fields§
§enabled: bool
Whether to run check_hierarchy_component_has_valid_parent<T>
.
Implementations§
source§impl<T> ReportHierarchyIssue<T>
impl<T> ReportHierarchyIssue<T>
sourcepub fn new(enabled: bool) -> ReportHierarchyIssue<T>
pub fn new(enabled: bool) -> ReportHierarchyIssue<T>
Constructs a new object
Trait Implementations§
source§impl<T> Default for ReportHierarchyIssue<T>
impl<T> Default for ReportHierarchyIssue<T>
source§fn default() -> ReportHierarchyIssue<T>
fn default() -> ReportHierarchyIssue<T>
Returns the “default value” for a type. Read more
source§impl<T> PartialEq for ReportHierarchyIssue<T>
impl<T> PartialEq for ReportHierarchyIssue<T>
source§fn eq(&self, other: &ReportHierarchyIssue<T>) -> bool
fn eq(&self, other: &ReportHierarchyIssue<T>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl<T> Resource for ReportHierarchyIssue<T>
Auto Trait Implementations§
impl<T> RefUnwindSafe for ReportHierarchyIssue<T>
impl<T> Send for ReportHierarchyIssue<T>
impl<T> Sync for ReportHierarchyIssue<T>
impl<T> Unpin for ReportHierarchyIssue<T>
impl<T> UnwindSafe for ReportHierarchyIssue<T>
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.