pub struct Mat2(/* private fields */);
Expand description
A 2x2 column major matrix.
SIMD vector types are used for storage on supported platforms.
This type is 16 byte aligned.
Implementations§
source§impl Mat2
impl Mat2
sourcepub const IDENTITY: Mat2 = _
pub const IDENTITY: Mat2 = _
A 2x2 identity matrix, where all diagonal elements are 1
, and all off-diagonal elements are 0
.
sourcepub const fn from_cols(x_axis: Vec2, y_axis: Vec2) -> Mat2
pub const fn from_cols(x_axis: Vec2, y_axis: Vec2) -> Mat2
Creates a 2x2 matrix from two column vectors.
sourcepub const fn from_cols_array(m: &[f32; 4]) -> Mat2
pub const fn from_cols_array(m: &[f32; 4]) -> Mat2
Creates a 2x2 matrix from a [f32; 4]
array stored in column major order.
If your data is stored in row major you will need to transpose
the returned
matrix.
sourcepub const fn to_cols_array(&self) -> [f32; 4]
pub const fn to_cols_array(&self) -> [f32; 4]
Creates a [f32; 4]
array storing data in column major order.
If you require data in row major order transpose
the matrix first.
sourcepub const fn from_cols_array_2d(m: &[[f32; 2]; 2]) -> Mat2
pub const fn from_cols_array_2d(m: &[[f32; 2]; 2]) -> Mat2
Creates a 2x2 matrix from a [[f32; 2]; 2]
2D array stored in column major order.
If your data is in row major order you will need to transpose
the returned
matrix.
sourcepub const fn to_cols_array_2d(&self) -> [[f32; 2]; 2]
pub const fn to_cols_array_2d(&self) -> [[f32; 2]; 2]
Creates a [[f32; 2]; 2]
2D array storing data in column major order.
If you require data in row major order transpose
the matrix first.
sourcepub const fn from_diagonal(diagonal: Vec2) -> Mat2
pub const fn from_diagonal(diagonal: Vec2) -> Mat2
Creates a 2x2 matrix with its diagonal set to diagonal
and all other entries set to 0.
sourcepub fn from_scale_angle(scale: Vec2, angle: f32) -> Mat2
pub fn from_scale_angle(scale: Vec2, angle: f32) -> Mat2
Creates a 2x2 matrix containing the combining non-uniform scale
and rotation of
angle
(in radians).
sourcepub fn from_angle(angle: f32) -> Mat2
pub fn from_angle(angle: f32) -> Mat2
Creates a 2x2 matrix containing a rotation of angle
(in radians).
sourcepub fn from_mat3(m: Mat3) -> Mat2
pub fn from_mat3(m: Mat3) -> Mat2
Creates a 2x2 matrix from a 3x3 matrix, discarding the 2nd row and column.
sourcepub fn from_mat3a(m: Mat3A) -> Mat2
pub fn from_mat3a(m: Mat3A) -> Mat2
Creates a 2x2 matrix from a 3x3 matrix, discarding the 2nd row and column.
sourcepub const fn from_cols_slice(slice: &[f32]) -> Mat2
pub const fn from_cols_slice(slice: &[f32]) -> Mat2
Creates a 2x2 matrix from the first 4 values in slice
.
Panics
Panics if slice
is less than 4 elements long.
sourcepub fn write_cols_to_slice(self, slice: &mut [f32])
pub fn write_cols_to_slice(self, slice: &mut [f32])
Writes the columns of self
to the first 4 elements in slice
.
Panics
Panics if slice
is less than 4 elements long.
sourcepub fn col_mut(&mut self, index: usize) -> &mut Vec2
pub fn col_mut(&mut self, index: usize) -> &mut Vec2
Returns a mutable reference to the matrix column for the given index
.
Panics
Panics if index
is greater than 1.
sourcepub fn is_finite(&self) -> bool
pub fn is_finite(&self) -> bool
Returns true
if, and only if, all elements are finite.
If any element is either NaN
, positive or negative infinity, this will return false
.
sourcepub fn determinant(&self) -> f32
pub fn determinant(&self) -> f32
Returns the determinant of self
.
sourcepub fn inverse(&self) -> Mat2
pub fn inverse(&self) -> Mat2
Returns the inverse of self
.
If the matrix is not invertible the returned matrix will be invalid.
Panics
Will panic if the determinant of self
is zero when glam_assert
is enabled.
sourcepub fn mul_scalar(&self, rhs: f32) -> Mat2
pub fn mul_scalar(&self, rhs: f32) -> Mat2
Multiplies a 2x2 matrix by a scalar.
sourcepub fn abs_diff_eq(&self, rhs: Mat2, max_abs_diff: f32) -> bool
pub fn abs_diff_eq(&self, rhs: Mat2, max_abs_diff: f32) -> bool
Returns true if the absolute difference of all elements between self
and rhs
is less than or equal to max_abs_diff
.
This can be used to compare if two matrices contain similar elements. It works best
when comparing with a known value. The max_abs_diff
that should be used used
depends on the values being compared against.
For more see comparing floating point numbers.
pub fn as_dmat2(&self) -> DMat2
Trait Implementations§
source§impl AddAssign for Mat2
impl AddAssign for Mat2
source§fn add_assign(&mut self, rhs: Mat2)
fn add_assign(&mut self, rhs: Mat2)
+=
operation. Read moresource§impl AsMutMatrixParts<f32, 2, 2> for Mat2
impl AsMutMatrixParts<f32, 2, 2> for Mat2
source§impl AsRefMatrixParts<f32, 2, 2> for Mat2
impl AsRefMatrixParts<f32, 2, 2> for Mat2
source§impl CreateFrom for Mat2where
Mat2: ShaderType<ExtraMetadata = MatrixMetadata> + FromMatrixParts<f32, 2, 2>,
f32: MatrixScalar + CreateFrom,
impl CreateFrom for Mat2where
Mat2: ShaderType<ExtraMetadata = MatrixMetadata> + FromMatrixParts<f32, 2, 2>,
f32: MatrixScalar + CreateFrom,
source§impl<'de> Deserialize<'de> for Mat2
impl<'de> Deserialize<'de> for Mat2
source§fn deserialize<D>(
deserializer: D
) -> Result<Mat2, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
fn deserialize<D>(
deserializer: D
) -> Result<Mat2, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
source§impl FromReflect for Mat2
impl FromReflect for Mat2
source§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Mat2>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Mat2>
Self
from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl GetTypeRegistration for Mat2
impl GetTypeRegistration for Mat2
source§impl IntoMint for Mat2
impl IntoMint for Mat2
§type MintType = ColumnMatrix2<f32>
type MintType = ColumnMatrix2<f32>
source§impl MulAssign<f32> for Mat2
impl MulAssign<f32> for Mat2
source§fn mul_assign(&mut self, rhs: f32)
fn mul_assign(&mut self, rhs: f32)
*=
operation. Read moresource§impl MulAssign for Mat2
impl MulAssign for Mat2
source§fn mul_assign(&mut self, rhs: Mat2)
fn mul_assign(&mut self, rhs: Mat2)
*=
operation. Read moresource§impl ReadFrom for Mat2where
Mat2: ShaderType<ExtraMetadata = MatrixMetadata> + AsMutMatrixParts<f32, 2, 2>,
f32: MatrixScalar + ReadFrom,
impl ReadFrom for Mat2where
Mat2: ShaderType<ExtraMetadata = MatrixMetadata> + AsMutMatrixParts<f32, 2, 2>,
f32: MatrixScalar + ReadFrom,
source§impl Reflect for Mat2
impl Reflect for Mat2
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any
.source§fn into_reflect(self: Box<Mat2>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Mat2>) -> Box<dyn Reflect>
source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect
trait object. Read moresource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
source§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
source§fn reflect_owned(self: Box<Mat2>) -> ReflectOwned
fn reflect_owned(self: Box<Mat2>) -> ReflectOwned
source§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
source§impl Serialize for Mat2
impl Serialize for Mat2
source§fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
source§impl ShaderSize for Mat2where
f32: ShaderSize,
impl ShaderSize for Mat2where
f32: ShaderSize,
source§const SHADER_SIZE: NonZeroU64 = _
const SHADER_SIZE: NonZeroU64 = _
ShaderType::min_size
)source§impl ShaderType for Mat2where
f32: ShaderSize,
impl ShaderType for Mat2where
f32: ShaderSize,
source§fn min_size() -> NonZeroU64
fn min_size() -> NonZeroU64
source§fn size(&self) -> NonZeroU64
fn size(&self) -> NonZeroU64
Self
at runtime Read moresource§fn assert_uniform_compat()
fn assert_uniform_compat()
Self
meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read moresource§impl Struct for Mat2
impl Struct for Mat2
source§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
name
as a &dyn Reflect
.source§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
name
as a
&mut dyn Reflect
.source§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
index
as a
&dyn Reflect
.source§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
index
as a &mut dyn Reflect
.source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index
.source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct
.source§impl SubAssign for Mat2
impl SubAssign for Mat2
source§fn sub_assign(&mut self, rhs: Mat2)
fn sub_assign(&mut self, rhs: Mat2)
-=
operation. Read moresource§impl TypePath for Mat2
impl TypePath for Mat2
source§fn type_path() -> &'static str
fn type_path() -> &'static str
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl WriteInto for Mat2where
Mat2: ShaderType<ExtraMetadata = MatrixMetadata> + AsRefMatrixParts<f32, 2, 2>,
f32: MatrixScalar + WriteInto,
impl WriteInto for Mat2where
Mat2: ShaderType<ExtraMetadata = MatrixMetadata> + AsRefMatrixParts<f32, 2, 2>,
f32: MatrixScalar + WriteInto,
fn write_into<B>(&self, writer: &mut Writer<B>)where
B: BufferMut,
impl Copy for Mat2
impl Pod for Mat2
Auto Trait Implementations§
impl RefUnwindSafe for Mat2
impl Send for Mat2
impl Sync for Mat2
impl Unpin for Mat2
impl UnwindSafe for Mat2
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
bits
as &Self
.source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> DynamicTypePath for Twhere
T: TypePath,
impl<T> DynamicTypePath for Twhere
T: TypePath,
source§fn reflect_type_path(&self) -> &str
fn reflect_type_path(&self) -> &str
TypePath::type_path
.source§fn reflect_short_type_path(&self) -> &str
fn reflect_short_type_path(&self) -> &str
source§fn reflect_type_ident(&self) -> Option<&str>
fn reflect_type_ident(&self) -> Option<&str>
TypePath::type_ident
.source§fn reflect_crate_name(&self) -> Option<&str>
fn reflect_crate_name(&self) -> Option<&str>
TypePath::crate_name
.source§fn reflect_module_path(&self) -> Option<&str>
fn reflect_module_path(&self) -> Option<&str>
source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
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using data from the given World
.source§impl<S> GetField for Swhere
S: Struct,
impl<S> GetField for Swhere
S: Struct,
source§impl<T> GetPath for T
impl<T> GetPath for T
source§fn reflect_path<'p>(
&self,
path: impl ReflectPath<'p>
) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
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) -> Result<&T, ReflectPathError<'p>>where
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