#[repr(C)]pub struct UVec2 {
pub x: u32,
pub y: u32,
}
Expand description
A 2-dimensional vector.
Fields§
§x: u32
§y: u32
Implementations§
source§impl UVec2
impl UVec2
sourcepub fn select(mask: BVec2, if_true: UVec2, if_false: UVec2) -> UVec2
pub fn select(mask: BVec2, if_true: UVec2, if_false: UVec2) -> UVec2
Creates a vector from the elements in if_true
and if_false
, selecting which to use
for each element of self
.
A true element in the mask uses the corresponding element from if_true
, and false
uses the element from if_false
.
sourcepub const fn from_array(a: [u32; 2]) -> UVec2
pub const fn from_array(a: [u32; 2]) -> UVec2
Creates a new vector from an array.
sourcepub const fn from_slice(slice: &[u32]) -> UVec2
pub const fn from_slice(slice: &[u32]) -> UVec2
Creates a vector from the first 2 values in slice
.
Panics
Panics if slice
is less than 2 elements long.
sourcepub fn write_to_slice(self, slice: &mut [u32])
pub fn write_to_slice(self, slice: &mut [u32])
Writes the elements of self
to the first 2 elements in slice
.
Panics
Panics if slice
is less than 2 elements long.
sourcepub const fn extend(self, z: u32) -> UVec3
pub const fn extend(self, z: u32) -> UVec3
Creates a 3D vector from self
and the given z
value.
sourcepub fn dot_into_vec(self, rhs: UVec2) -> UVec2
pub fn dot_into_vec(self, rhs: UVec2) -> UVec2
Returns a vector where every component is the dot product of self
and rhs
.
sourcepub fn min(self, rhs: UVec2) -> UVec2
pub fn min(self, rhs: UVec2) -> UVec2
Returns a vector containing the minimum values for each element of self
and rhs
.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..]
.
sourcepub fn max(self, rhs: UVec2) -> UVec2
pub fn max(self, rhs: UVec2) -> UVec2
Returns a vector containing the maximum values for each element of self
and rhs
.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..]
.
sourcepub fn clamp(self, min: UVec2, max: UVec2) -> UVec2
pub fn clamp(self, min: UVec2, max: UVec2) -> UVec2
Component-wise clamping of values, similar to u32::clamp
.
Each element in min
must be less-or-equal to the corresponding element in max
.
Panics
Will panic if min
is greater than max
when glam_assert
is enabled.
sourcepub fn min_element(self) -> u32
pub fn min_element(self) -> u32
Returns the horizontal minimum of self
.
In other words this computes min(x, y, ..)
.
sourcepub fn max_element(self) -> u32
pub fn max_element(self) -> u32
Returns the horizontal maximum of self
.
In other words this computes max(x, y, ..)
.
sourcepub fn cmpeq(self, rhs: UVec2) -> BVec2
pub fn cmpeq(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a ==
comparison for each element of
self
and rhs
.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..]
for all
elements.
sourcepub fn cmpne(self, rhs: UVec2) -> BVec2
pub fn cmpne(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a !=
comparison for each element of
self
and rhs
.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..]
for all
elements.
sourcepub fn cmpge(self, rhs: UVec2) -> BVec2
pub fn cmpge(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a >=
comparison for each element of
self
and rhs
.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..]
for all
elements.
sourcepub fn cmpgt(self, rhs: UVec2) -> BVec2
pub fn cmpgt(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a >
comparison for each element of
self
and rhs
.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..]
for all
elements.
sourcepub fn cmple(self, rhs: UVec2) -> BVec2
pub fn cmple(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a <=
comparison for each element of
self
and rhs
.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..]
for all
elements.
sourcepub fn cmplt(self, rhs: UVec2) -> BVec2
pub fn cmplt(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a <
comparison for each element of
self
and rhs
.
In other words this computes [self.x < rhs.x, self.y < rhs.y, ..]
for all
elements.
sourcepub fn length_squared(self) -> u32
pub fn length_squared(self) -> u32
Computes the squared length of self
.
sourcepub fn as_i16vec2(&self) -> I16Vec2
pub fn as_i16vec2(&self) -> I16Vec2
Casts all elements of self
to i16
.
sourcepub fn as_u16vec2(&self) -> U16Vec2
pub fn as_u16vec2(&self) -> U16Vec2
Casts all elements of self
to u16
.
sourcepub fn as_i64vec2(&self) -> I64Vec2
pub fn as_i64vec2(&self) -> I64Vec2
Casts all elements of self
to i64
.
sourcepub fn as_u64vec2(&self) -> U64Vec2
pub fn as_u64vec2(&self) -> U64Vec2
Casts all elements of self
to u64
.
sourcepub const fn wrapping_add(self, rhs: UVec2) -> UVec2
pub const fn wrapping_add(self, rhs: UVec2) -> UVec2
Returns a vector containing the wrapping addition of self
and rhs
.
In other words this computes [self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..]
.
sourcepub const fn wrapping_sub(self, rhs: UVec2) -> UVec2
pub const fn wrapping_sub(self, rhs: UVec2) -> UVec2
Returns a vector containing the wrapping subtraction of self
and rhs
.
In other words this computes [self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..]
.
sourcepub const fn wrapping_mul(self, rhs: UVec2) -> UVec2
pub const fn wrapping_mul(self, rhs: UVec2) -> UVec2
Returns a vector containing the wrapping multiplication of self
and rhs
.
In other words this computes [self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..]
.
sourcepub const fn wrapping_div(self, rhs: UVec2) -> UVec2
pub const fn wrapping_div(self, rhs: UVec2) -> UVec2
Returns a vector containing the wrapping division of self
and rhs
.
In other words this computes [self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..]
.
sourcepub const fn saturating_add(self, rhs: UVec2) -> UVec2
pub const fn saturating_add(self, rhs: UVec2) -> UVec2
Returns a vector containing the saturating addition of self
and rhs
.
In other words this computes [self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..]
.
sourcepub const fn saturating_sub(self, rhs: UVec2) -> UVec2
pub const fn saturating_sub(self, rhs: UVec2) -> UVec2
Returns a vector containing the saturating subtraction of self
and rhs
.
In other words this computes [self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..]
.
sourcepub const fn saturating_mul(self, rhs: UVec2) -> UVec2
pub const fn saturating_mul(self, rhs: UVec2) -> UVec2
Returns a vector containing the saturating multiplication of self
and rhs
.
In other words this computes [self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..]
.
sourcepub const fn saturating_div(self, rhs: UVec2) -> UVec2
pub const fn saturating_div(self, rhs: UVec2) -> UVec2
Returns a vector containing the saturating division of self
and rhs
.
In other words this computes [self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..]
.
Trait Implementations§
source§impl AddAssign<u32> for UVec2
impl AddAssign<u32> for UVec2
source§fn add_assign(&mut self, rhs: u32)
fn add_assign(&mut self, rhs: u32)
+=
operation. Read moresource§impl AddAssign for UVec2
impl AddAssign for UVec2
source§fn add_assign(&mut self, rhs: UVec2)
fn add_assign(&mut self, rhs: UVec2)
+=
operation. Read moresource§impl AsMutVectorParts<u32, 2> for UVec2
impl AsMutVectorParts<u32, 2> for UVec2
fn as_mut_parts(&mut self) -> &mut [u32; 2]
source§impl AsRefVectorParts<u32, 2> for UVec2
impl AsRefVectorParts<u32, 2> for UVec2
fn as_ref_parts(&self) -> &[u32; 2]
source§impl CreateFrom for UVec2
impl CreateFrom for UVec2
source§impl<'de> Deserialize<'de> for UVec2
impl<'de> Deserialize<'de> for UVec2
source§fn deserialize<D>(
deserializer: D
) -> Result<UVec2, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
fn deserialize<D>(
deserializer: D
) -> Result<UVec2, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
source§impl DivAssign<u32> for UVec2
impl DivAssign<u32> for UVec2
source§fn div_assign(&mut self, rhs: u32)
fn div_assign(&mut self, rhs: u32)
/=
operation. Read moresource§impl DivAssign for UVec2
impl DivAssign for UVec2
source§fn div_assign(&mut self, rhs: UVec2)
fn div_assign(&mut self, rhs: UVec2)
/=
operation. Read moresource§impl FromReflect for UVec2
impl FromReflect for UVec2
source§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<UVec2>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<UVec2>
Self
from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl FromVectorParts<u32, 2> for UVec2
impl FromVectorParts<u32, 2> for UVec2
source§impl GetTypeRegistration for UVec2
impl GetTypeRegistration for UVec2
source§impl MulAssign<u32> for UVec2
impl MulAssign<u32> for UVec2
source§fn mul_assign(&mut self, rhs: u32)
fn mul_assign(&mut self, rhs: u32)
*=
operation. Read moresource§impl MulAssign for UVec2
impl MulAssign for UVec2
source§fn mul_assign(&mut self, rhs: UVec2)
fn mul_assign(&mut self, rhs: UVec2)
*=
operation. Read moresource§impl PartialEq for UVec2
impl PartialEq for UVec2
source§impl Reflect for UVec2
impl Reflect for UVec2
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any
.source§fn into_reflect(self: Box<UVec2>) -> Box<dyn Reflect>
fn into_reflect(self: Box<UVec2>) -> Box<dyn Reflect>
source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect
trait object. Read moresource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
source§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
source§fn reflect_owned(self: Box<UVec2>) -> ReflectOwned
fn reflect_owned(self: Box<UVec2>) -> ReflectOwned
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
source§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
source§impl RemAssign<u32> for UVec2
impl RemAssign<u32> for UVec2
source§fn rem_assign(&mut self, rhs: u32)
fn rem_assign(&mut self, rhs: u32)
%=
operation. Read moresource§impl RemAssign for UVec2
impl RemAssign for UVec2
source§fn rem_assign(&mut self, rhs: UVec2)
fn rem_assign(&mut self, rhs: UVec2)
%=
operation. Read moresource§impl Serialize for UVec2
impl Serialize for UVec2
source§fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
source§impl ShaderSize for UVec2where
u32: ShaderSize,
impl ShaderSize for UVec2where
u32: ShaderSize,
source§const SHADER_SIZE: NonZeroU64 = _
const SHADER_SIZE: NonZeroU64 = _
ShaderType::min_size
)source§impl ShaderType for UVec2where
u32: ShaderSize,
impl ShaderType for UVec2where
u32: ShaderSize,
source§fn min_size() -> NonZeroU64
fn min_size() -> NonZeroU64
source§fn size(&self) -> NonZeroU64
fn size(&self) -> NonZeroU64
Self
at runtime Read moresource§fn assert_uniform_compat()
fn assert_uniform_compat()
Self
meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read moresource§impl Struct for UVec2
impl Struct for UVec2
source§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
name
as a &dyn Reflect
.source§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
name
as a
&mut dyn Reflect
.source§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
index
as a
&dyn Reflect
.source§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
index
as a &mut dyn Reflect
.source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index
.source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct
.source§impl SubAssign<u32> for UVec2
impl SubAssign<u32> for UVec2
source§fn sub_assign(&mut self, rhs: u32)
fn sub_assign(&mut self, rhs: u32)
-=
operation. Read moresource§impl SubAssign for UVec2
impl SubAssign for UVec2
source§fn sub_assign(&mut self, rhs: UVec2)
fn sub_assign(&mut self, rhs: UVec2)
-=
operation. Read moresource§impl TypePath for UVec2
impl TypePath for UVec2
source§fn type_path() -> &'static str
fn type_path() -> &'static str
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Vec2Swizzles for UVec2
impl Vec2Swizzles for UVec2
type Vec3 = UVec3
type Vec4 = UVec4
fn xx(self) -> UVec2
fn xy(self) -> UVec2
fn yx(self) -> UVec2
fn yy(self) -> UVec2
fn xxx(self) -> UVec3
fn xxy(self) -> UVec3
fn xyx(self) -> UVec3
fn xyy(self) -> UVec3
fn yxx(self) -> UVec3
fn yxy(self) -> UVec3
fn yyx(self) -> UVec3
fn yyy(self) -> UVec3
fn xxxx(self) -> UVec4
fn xxxy(self) -> UVec4
fn xxyx(self) -> UVec4
fn xxyy(self) -> UVec4
fn xyxx(self) -> UVec4
fn xyxy(self) -> UVec4
fn xyyx(self) -> UVec4
fn xyyy(self) -> UVec4
fn yxxx(self) -> UVec4
fn yxxy(self) -> UVec4
fn yxyx(self) -> UVec4
fn yxyy(self) -> UVec4
fn yyxx(self) -> UVec4
fn yyxy(self) -> UVec4
fn yyyx(self) -> UVec4
fn yyyy(self) -> UVec4
source§impl WriteInto for UVec2
impl WriteInto for UVec2
fn write_into<B>(&self, writer: &mut Writer<B>)where
B: BufferMut,
impl Copy for UVec2
impl Eq for UVec2
impl Pod for UVec2
impl StructuralEq for UVec2
impl StructuralPartialEq for UVec2
Auto Trait Implementations§
impl RefUnwindSafe for UVec2
impl Send for UVec2
impl Sync for UVec2
impl Unpin for UVec2
impl UnwindSafe for UVec2
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
bits
as &Self
.source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> DynamicTypePath for Twhere
T: TypePath,
impl<T> DynamicTypePath for Twhere
T: TypePath,
source§fn reflect_type_path(&self) -> &str
fn reflect_type_path(&self) -> &str
TypePath::type_path
.source§fn reflect_short_type_path(&self) -> &str
fn reflect_short_type_path(&self) -> &str
source§fn reflect_type_ident(&self) -> Option<&str>
fn reflect_type_ident(&self) -> Option<&str>
TypePath::type_ident
.source§fn reflect_crate_name(&self) -> Option<&str>
fn reflect_crate_name(&self) -> Option<&str>
TypePath::crate_name
.source§fn reflect_module_path(&self) -> Option<&str>
fn reflect_module_path(&self) -> Option<&str>
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key
and return true
if they are equal.source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Self
using data from the given World
.source§impl<S> GetField for Swhere
S: Struct,
impl<S> GetField for Swhere
S: Struct,
source§impl<T> GetPath for T
impl<T> GetPath for T
source§fn reflect_path<'p>(
&self,
path: impl ReflectPath<'p>
) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
fn reflect_path<'p>( &self, path: impl ReflectPath<'p> ) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
path
. Read moresource§fn reflect_path_mut<'p>(
&mut self,
path: impl ReflectPath<'p>
) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>
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path
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&self,
path: impl ReflectPath<'p>
) -> Result<&T, ReflectPathError<'p>>where
T: Reflect,
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&self,
path: impl ReflectPath<'p>
) -> Result<&T, ReflectPathError<'p>>where
T: Reflect,
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&mut self,
path: impl ReflectPath<'p>
) -> Result<&mut T, ReflectPathError<'p>>where
T: Reflect,
fn path_mut<'p, T>(
&mut self,
path: impl ReflectPath<'p>
) -> Result<&mut T, ReflectPathError<'p>>where
T: Reflect,
path
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