Struct bevy::render::render_resource::DrawIndexedIndirectArgs
source · #[repr(C)]pub struct DrawIndexedIndirectArgs {
pub index_count: u32,
pub instance_count: u32,
pub first_index: u32,
pub base_vertex: i32,
pub first_instance: u32,
}
Expand description
Argument buffer layout for draw_indexed_indirect commands.
Fields§
§index_count: u32
The number of indices to draw.
instance_count: u32
The number of instances to draw.
first_index: u32
The first index within the index buffer.
base_vertex: i32
The value added to the vertex index before indexing into the vertex buffer.
first_instance: u32
The instance ID of the first instance to draw.
Has to be 0, unless Features::INDIRECT_FIRST_INSTANCE
is enabled.
Implementations§
Trait Implementations§
source§impl Clone for DrawIndexedIndirectArgs
impl Clone for DrawIndexedIndirectArgs
source§fn clone(&self) -> DrawIndexedIndirectArgs
fn clone(&self) -> DrawIndexedIndirectArgs
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for DrawIndexedIndirectArgs
impl Debug for DrawIndexedIndirectArgs
source§impl Default for DrawIndexedIndirectArgs
impl Default for DrawIndexedIndirectArgs
source§fn default() -> DrawIndexedIndirectArgs
fn default() -> DrawIndexedIndirectArgs
Returns the “default value” for a type. Read more
impl Copy for DrawIndexedIndirectArgs
Auto Trait Implementations§
impl RefUnwindSafe for DrawIndexedIndirectArgs
impl Send for DrawIndexedIndirectArgs
impl Sync for DrawIndexedIndirectArgs
impl Unpin for DrawIndexedIndirectArgs
impl UnwindSafe for DrawIndexedIndirectArgs
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
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then be further downcast
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impl<T> DowncastSync for T
source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
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using data from the given World
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