Enum bevy::render::renderer::RenderGraphRunnerError
source · pub enum RenderGraphRunnerError {
NodeRunError(NodeRunError),
EmptyNodeOutputSlot {
type_name: &'static str,
slot_index: usize,
slot_name: Cow<'static, str>,
},
MissingInput {
slot_index: usize,
slot_name: Cow<'static, str>,
sub_graph: Option<Interned<dyn RenderSubGraph>>,
},
MismatchedInputSlotType {
slot_index: usize,
label: SlotLabel,
expected: SlotType,
actual: SlotType,
},
MismatchedInputCount {
node_name: Interned<dyn RenderLabel>,
slot_count: usize,
value_count: usize,
},
}
Variants§
NodeRunError(NodeRunError)
EmptyNodeOutputSlot
MissingInput
Fields
§
sub_graph: Option<Interned<dyn RenderSubGraph>>
MismatchedInputSlotType
MismatchedInputCount
Trait Implementations§
source§impl Debug for RenderGraphRunnerError
impl Debug for RenderGraphRunnerError
source§impl Display for RenderGraphRunnerError
impl Display for RenderGraphRunnerError
source§impl Error for RenderGraphRunnerError
impl Error for RenderGraphRunnerError
source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
The lower-level source of this error, if any. Read more
1.0.0 · source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
source§impl From<NodeRunError> for RenderGraphRunnerError
impl From<NodeRunError> for RenderGraphRunnerError
source§fn from(source: NodeRunError) -> RenderGraphRunnerError
fn from(source: NodeRunError) -> RenderGraphRunnerError
Converts to this type from the input type.
Auto Trait Implementations§
impl !RefUnwindSafe for RenderGraphRunnerError
impl Send for RenderGraphRunnerError
impl Sync for RenderGraphRunnerError
impl Unpin for RenderGraphRunnerError
impl !UnwindSafe for RenderGraphRunnerError
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.