Struct bevy_egui::EguiContextQueryItem
source · pub struct EguiContextQueryItem<'__w> {
pub window_entity: <Entity as WorldQuery>::Item<'__w>,
pub ctx: <&'static mut EguiContext as WorldQuery>::Item<'__w>,
pub egui_input: <&'static mut EguiInput as WorldQuery>::Item<'__w>,
pub render_output: <&'static mut EguiRenderOutput as WorldQuery>::Item<'__w>,
pub egui_output: <&'static mut EguiOutput as WorldQuery>::Item<'__w>,
pub window_size: <&'static mut WindowSize as WorldQuery>::Item<'__w>,
pub window: <&'static mut Window as WorldQuery>::Item<'__w>,
}
Expand description
Automatically generated [WorldQuery
] item type for EguiContextQuery
, returned when iterating over query results.
Fields§
§window_entity: <Entity as WorldQuery>::Item<'__w>
Window entity.
ctx: <&'static mut EguiContext as WorldQuery>::Item<'__w>
Egui context associated with the window.
egui_input: <&'static mut EguiInput as WorldQuery>::Item<'__w>
Encapsulates egui::RawInput
.
render_output: <&'static mut EguiRenderOutput as WorldQuery>::Item<'__w>
Egui shapes and textures delta.
egui_output: <&'static mut EguiOutput as WorldQuery>::Item<'__w>
Encapsulates egui::PlatformOutput
.
window_size: <&'static mut WindowSize as WorldQuery>::Item<'__w>
Stores physical size of the window and its scale factor.
window: <&'static mut Window as WorldQuery>::Item<'__w>
Window
component.
Auto Trait Implementations§
impl<'__w> !RefUnwindSafe for EguiContextQueryItem<'__w>
impl<'__w> Send for EguiContextQueryItem<'__w>
impl<'__w> Sync for EguiContextQueryItem<'__w>
impl<'__w> Unpin for EguiContextQueryItem<'__w>
impl<'__w> !UnwindSafe for EguiContextQueryItem<'__w>
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