Struct bevy_internal::math::bounding::BoundingCircle
source · pub struct BoundingCircle {
pub center: Vec2,
pub circle: Circle,
}
Expand description
A bounding circle
Fields§
§center: Vec2
The center of the bounding circle
circle: Circle
The circle
Implementations§
source§impl BoundingCircle
impl BoundingCircle
sourcepub fn new(center: Vec2, radius: f32) -> BoundingCircle
pub fn new(center: Vec2, radius: f32) -> BoundingCircle
Constructs a bounding circle from its center and radius.
sourcepub fn from_point_cloud(
translation: Vec2,
rotation: f32,
points: &[Vec2]
) -> BoundingCircle
pub fn from_point_cloud( translation: Vec2, rotation: f32, points: &[Vec2] ) -> BoundingCircle
Computes a BoundingCircle
containing the given set of points,
transformed by translation
and rotation
.
The bounding circle is not guaranteed to be the smallest possible.
sourcepub fn aabb_2d(&self) -> Aabb2d
pub fn aabb_2d(&self) -> Aabb2d
Computes the smallest Aabb2d
containing this BoundingCircle
.
sourcepub fn closest_point(&self, point: Vec2) -> Vec2
pub fn closest_point(&self, point: Vec2) -> Vec2
Finds the point on the bounding circle that is closest to the given point
.
If the point is outside the circle, the returned point will be on the perimeter of the circle. Otherwise, it will be inside the circle and returned as is.
Trait Implementations§
source§impl BoundingVolume for BoundingCircle
impl BoundingVolume for BoundingCircle
§type Position = Vec2
type Position = Vec2
The position type used for the volume. This should be
Vec2
for 2D and Vec3
for 3D.§type HalfSize = f32
type HalfSize = f32
The type used for the size of the bounding volume. Usually a half size. For example an
f32
radius for a circle, or a Vec3
with half sizes for x, y and z for a 3D axis-aligned
bounding boxsource§fn center(&self) -> <BoundingCircle as BoundingVolume>::Position
fn center(&self) -> <BoundingCircle as BoundingVolume>::Position
Returns the center of the bounding volume.
source§fn half_size(&self) -> <BoundingCircle as BoundingVolume>::HalfSize
fn half_size(&self) -> <BoundingCircle as BoundingVolume>::HalfSize
Returns the half size of the bounding volume.
source§fn visible_area(&self) -> f32
fn visible_area(&self) -> f32
Computes the visible surface area of the bounding volume.
This method can be useful to make decisions about merging bounding volumes,
using a Surface Area Heuristic. Read more
source§fn contains(&self, other: &BoundingCircle) -> bool
fn contains(&self, other: &BoundingCircle) -> bool
Checks if this bounding volume contains another one.
source§fn merge(&self, other: &BoundingCircle) -> BoundingCircle
fn merge(&self, other: &BoundingCircle) -> BoundingCircle
Computes the smallest bounding volume that contains both
self
and other
.source§fn grow(
&self,
amount: <BoundingCircle as BoundingVolume>::HalfSize
) -> BoundingCircle
fn grow( &self, amount: <BoundingCircle as BoundingVolume>::HalfSize ) -> BoundingCircle
Increase the size of the bounding volume in each direction by the given amount
source§fn shrink(
&self,
amount: <BoundingCircle as BoundingVolume>::HalfSize
) -> BoundingCircle
fn shrink( &self, amount: <BoundingCircle as BoundingVolume>::HalfSize ) -> BoundingCircle
Decrease the size of the bounding volume in each direction by the given amount
source§impl Clone for BoundingCircle
impl Clone for BoundingCircle
source§fn clone(&self) -> BoundingCircle
fn clone(&self) -> BoundingCircle
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for BoundingCircle
impl Debug for BoundingCircle
source§impl IntersectsVolume<Aabb2d> for BoundingCircle
impl IntersectsVolume<Aabb2d> for BoundingCircle
source§fn intersects(&self, aabb: &Aabb2d) -> bool
fn intersects(&self, aabb: &Aabb2d) -> bool
Check if a volume intersects with this intersection test
source§impl IntersectsVolume<BoundingCircle> for Aabb2d
impl IntersectsVolume<BoundingCircle> for Aabb2d
source§fn intersects(&self, circle: &BoundingCircle) -> bool
fn intersects(&self, circle: &BoundingCircle) -> bool
Check if a volume intersects with this intersection test
source§impl IntersectsVolume<BoundingCircle> for BoundingCircle
impl IntersectsVolume<BoundingCircle> for BoundingCircle
source§fn intersects(&self, other: &BoundingCircle) -> bool
fn intersects(&self, other: &BoundingCircle) -> bool
Check if a volume intersects with this intersection test
source§impl IntersectsVolume<BoundingCircle> for BoundingCircleCast
impl IntersectsVolume<BoundingCircle> for BoundingCircleCast
source§fn intersects(&self, volume: &BoundingCircle) -> bool
fn intersects(&self, volume: &BoundingCircle) -> bool
Check if a volume intersects with this intersection test
source§impl IntersectsVolume<BoundingCircle> for RayCast2d
impl IntersectsVolume<BoundingCircle> for RayCast2d
source§fn intersects(&self, volume: &BoundingCircle) -> bool
fn intersects(&self, volume: &BoundingCircle) -> bool
Check if a volume intersects with this intersection test
impl Copy for BoundingCircle
Auto Trait Implementations§
impl RefUnwindSafe for BoundingCircle
impl Send for BoundingCircle
impl Sync for BoundingCircle
impl Unpin for BoundingCircle
impl UnwindSafe for BoundingCircle
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.