Struct bevy_internal::render::camera::PhysicalCameraParameters
source · pub struct PhysicalCameraParameters {
pub aperture_f_stops: f32,
pub shutter_speed_s: f32,
pub sensitivity_iso: f32,
}
Expand description
Parameters based on physical camera characteristics for calculating
EV100 values for use with Exposure
.
Fields§
§aperture_f_stops: f32
§shutter_speed_s: f32
§sensitivity_iso: f32
Implementations§
Trait Implementations§
source§impl Clone for PhysicalCameraParameters
impl Clone for PhysicalCameraParameters
source§fn clone(&self) -> PhysicalCameraParameters
fn clone(&self) -> PhysicalCameraParameters
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalCameraParameters
impl Default for PhysicalCameraParameters
source§fn default() -> PhysicalCameraParameters
fn default() -> PhysicalCameraParameters
Returns the “default value” for a type. Read more
impl Copy for PhysicalCameraParameters
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalCameraParameters
impl Send for PhysicalCameraParameters
impl Sync for PhysicalCameraParameters
impl Unpin for PhysicalCameraParameters
impl UnwindSafe for PhysicalCameraParameters
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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T
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impl<T> Downcast for Twhere
T: Any,
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impl<T> DowncastSync for T
source§impl<S> FromSample<S> for S
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fn from_sample_(s: S) -> S
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T: Default,
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