Struct bevy_internal::render::camera::SortedCameras
source · pub struct SortedCameras(pub Vec<SortedCamera>);
Expand description
Cameras sorted by their order field. This is updated in the sort_cameras
system.
Tuple Fields§
§0: Vec<SortedCamera>
Trait Implementations§
source§impl Default for SortedCameras
impl Default for SortedCameras
source§fn default() -> SortedCameras
fn default() -> SortedCameras
Returns the “default value” for a type. Read more
impl Resource for SortedCameras
Auto Trait Implementations§
impl !RefUnwindSafe for SortedCameras
impl Send for SortedCameras
impl Sync for SortedCameras
impl Unpin for SortedCameras
impl !UnwindSafe for SortedCameras
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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T
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impl<T> Downcast for Twhere
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source§impl<S> FromSample<S> for S
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source§impl<T> FromWorld for Twhere
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