pub struct DeterministicRenderingConfig {
pub stable_sort_z_fighting: bool,
}
Expand description
Configure deterministic rendering to fix flickering due to z-fighting.
Fields§
§stable_sort_z_fighting: bool
Sort visible entities by id before rendering to avoid flickering.
Render is parallel by default, and if there’s z-fighting, it may cause flickering.
Default fix for the issue is to set depth_bias
per material.
When it is not possible, entities sorting can be used.
This option costs performance and disabled by default.
Trait Implementations§
source§impl Default for DeterministicRenderingConfig
impl Default for DeterministicRenderingConfig
source§fn default() -> DeterministicRenderingConfig
fn default() -> DeterministicRenderingConfig
Returns the “default value” for a type. Read more
impl Resource for DeterministicRenderingConfig
Auto Trait Implementations§
impl RefUnwindSafe for DeterministicRenderingConfig
impl Send for DeterministicRenderingConfig
impl Sync for DeterministicRenderingConfig
impl Unpin for DeterministicRenderingConfig
impl UnwindSafe for DeterministicRenderingConfig
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
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where ConcreteType
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.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
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) to Rc<Any>
. Rc<Any>
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.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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. This is needed since Rust cannot
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’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.